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FPSC Classic Work In Progress / [x9 | Fenix Mod] Night

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SekoIdiootti
13
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Joined: 14th Mar 2009
Location: Finland
Posted: 16th Jun 2010 22:29 Edited at: 12th Jul 2010 18:03

Night


Developer: SekoIdiootti

This is a little side project or something.

Story:

You were in a train, going to visit your parents. You fell asleep in the train, and woke up when the train slipped the railroad, and fell over. The last thing you remember is the driver, who ran to the hallway and shouted "Something has pushed the train over!" and then everything blacked out. When you woke up again, you found yourself in the middle of a jungle in the middle of the night... The train is stuck in the air, and the sky is full of trash, vehicles, and other things, stuck there, completely moveless...
You have no idea where you are, or what has happened, but you know you see a gun near you, lying there...

Screenshots:









Demo:
http://www.filefront.com/17040695/Night1.rar

EDIT: Put demo link

loler
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Joined: 27th Jul 2009
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Posted: 16th Jun 2010 23:19
wooooow this looks awesome
i really like your outdoorscences

SekoIdiootti
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Joined: 14th Mar 2009
Location: Finland
Posted: 16th Jun 2010 23:34
Thanks!

Metal Devil123
14
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Joined: 13th Jul 2008
Location: Suomi, Finland
Posted: 16th Jun 2010 23:53
nice! I love the zombie crawling there! Looks very creepy, and I haven't seen much jungle games in FPSC. Looks very niec, keep it up!

SekoIdiootti
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Joined: 14th Mar 2009
Location: Finland
Posted: 17th Jun 2010 00:21
Quote: "nice! I love the zombie crawling there! Looks very creepy, and I haven't seen much jungle games in FPSC. Looks very niec, keep it up!"

Thanks!

SekoIdiootti
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Location: Finland
Posted: 17th Jun 2010 00:42
New screenshots.





AbdulAhad
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Joined: 1st Feb 2010
Location: Karachi, Pakistan
Posted: 17th Jun 2010 08:46
Fantastic work SI!

Abdul Ahad
D0MINIK
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Joined: 18th Mar 2009
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Posted: 17th Jun 2010 13:55
Looks really nice!

Hope it also has good gameplay!

Metal Devil123
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Location: Suomi, Finland
Posted: 17th Jun 2010 14:02
Nice new screens! I love the jungle theme and the orange lighting just seems great to me! And the place looks like it has no life in there (except teh zombies?), but there seems to be some ruins so it leaves a mystery that there might be some people living in there. Very good job!

Butt monkey
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Joined: 7th Dec 2006
Location: Scotland
Posted: 17th Jun 2010 14:46 Edited at: 17th Jun 2010 14:51
Looks very nice, just watch collision and make sure the player can still run around easily.

Have you considered finding yourself a different enemy (or even making your own)? I just don't think the zombies do the environment justice. They look too human and out of place. You want something more Predator-like. There are so many zombie games now and given your environment (which is quite original so far) it would be great to see something new. If you are sticking with the zombies, perhaps use Bond's dog zombie (I forget the name) and Dante with slightly more jungle camo orientated textures.

Can we see the sky please?
Metal Devil123
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Location: Suomi, Finland
Posted: 17th Jun 2010 16:17
The sky seems like the dust or whatever sky in the WWII section in stock. The one you have in default. Just seems like it to me, but not sure.

SekoIdiootti
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Joined: 14th Mar 2009
Location: Finland
Posted: 17th Jun 2010 21:00 Edited at: 17th Jun 2010 21:00
Quote: "Looks very nice, just watch collision and make sure the player can still run around easily. "

There's no collission problems. At least not much.

Quote: "Have you considered finding yourself a different enemy (or even making your own)? I just don't think the zombies do the environment justice. They look too human and out of place. You want something more Predator-like. There are so many zombie games now and given your environment (which is quite original so far) it would be great to see something new. If you are sticking with the zombies, perhaps use Bond's dog zombie (I forget the name) and Dante with slightly more jungle camo orientated textures. "


Well... I can't make my own enemies as I can't animate them or get them FPSC-ready. (and I'm not a good modeler either)

And well, I use zombies because... Well. They're the only good horror enemies.

Oh, and yeah, it's the default sky.

greysword
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Joined: 31st Oct 2008
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Posted: 17th Jun 2010 21:03
hey this is my msn
pao-kostas@hotmail.com

add me ill help you with the enemies
Heroefol
15
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Joined: 18th Aug 2007
Location: Somewhere playing poker with deep ones
Posted: 1st Jul 2010 22:42
Dude you have a lot of games
Anywayys, this is looking grreat. Looking really forward for a demo or some bonus

LandShark
User Banned
Posted: 8th Jul 2010 20:00
This looks great.
SekoIdiootti
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Location: Finland
Posted: 11th Jul 2010 17:49
New screenshots from the second level, using the 1.17 beta.




Metal Devil123
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Posted: 11th Jul 2010 17:57
Cool! Altho the skybox looks cool as it is, I'd suggest trying some other skyboxes to see wich of them fits best.

SekoIdiootti
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Location: Finland
Posted: 11th Jul 2010 18:46
Quote: "Cool! Altho the skybox looks cool as it is, I'd suggest trying some other skyboxes to see wich of them fits best."

Well, I don't know why, but I can't change the skybox. I've tried, but it doesn't change.

charger bandit
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Joined: 10th Nov 2009
Location: Slovenia
Posted: 11th Jul 2010 20:51
Change the skybox then press enter or click into another field,then click OK,it should change.

Looks great,very junglish style.


teamhalo
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Joined: 6th Nov 2005
Location: florida
Posted: 11th Jul 2010 22:48
It looks really nice.

NEW EMAIL: tony.gaglio@yahoo.com
SekoIdiootti
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Location: Finland
Posted: 12th Jul 2010 12:56
Thanks!

Quote: "Change the skybox then press enter or click into another field,then click OK,it should change."

I've tried million times, it doesn't...

SekoIdiootti
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Location: Finland
Posted: 12th Jul 2010 15:31
Demo:
http://www.filefront.com/17040695/Night1.rar

Only the second level. Built with 1.17 beta.

TheCoolGuy
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Joined: 9th Apr 2010
Location: Australia
Posted: 12th Jul 2010 16:36
Quote: "but you know you see a gun near you, lying there..."


Sounds a little to convenient TBH. Other than that it looks great.
SekoIdiootti
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Joined: 14th Mar 2009
Location: Finland
Posted: 12th Jul 2010 18:01
Quote: "Sounds a little to convenient TBH. Other than that it looks great. "

Well, there's been like a hundred people in the train, so some have dropped their weapons.

SekoIdiootti
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Posted: 14th Jul 2010 22:51
My post was deleted? I posted the demo link in a new post, but...

Well, it's in the first post, and here:
http://www.filefront.com/17040695/Night1.rar

It'd be nice if someone downloaded it, and did some review or something. There's no custom menus, because 1.17 beta somehow doesn't seem to build those... Well, it doesn't really matter.

Butt monkey
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Joined: 7th Dec 2006
Location: Scotland
Posted: 16th Jul 2010 22:06
Quote: "Can we see the sky please?"


Quote: "The sky seems like the dust or whatever sky in the WWII section in stock."


Quote: "Oh, and yeah, it's the default sky"


What's happened to this then?

Quote: "The train is stuck in the air, and the sky is full of trash, vehicles, and other things, stuck there, completely moveless...
"
Soviet176
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Joined: 19th Sep 2009
Location: Volgograd
Posted: 17th Jul 2010 01:30
Can't play it, crashes half way through loading.

SekoIdiootti
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Joined: 14th Mar 2009
Location: Finland
Posted: 17th Jul 2010 15:50 Edited at: 17th Jul 2010 15:50
Quote: "What's happened to this then?

Quote: "The train is stuck in the air, and the sky is full of trash, vehicles, and other things, stuck there, completely moveless...
""


Umm, the train is a model... And the other things too.. Not skybox...

Quote: "Can't play it, crashes half way through loading."

Dunno why that happens...

Does it work for others?

Butt monkey
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Location: Scotland
Posted: 17th Jul 2010 17:03
Quote: "Umm, the train is a model... And the other things too.. Not skybox..."


I know that. All I'm asking is that you give us a picture of the sky so that we can see all the floating objects and the train etc. It's made out as quite a big thing in your story, however it's not present in any of the screens. So once again, can we see it, please?
Nilloc
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Posted: 19th Jul 2010 23:56
Your demo crashed on me

Who da man?!
warsow
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Joined: 24th Jun 2010
Location: cyberspace
Posted: 20th Jul 2010 01:22
for change the skybox you can normally go to :

\Files\languagebank\english\gamebank

you open the ''setuplevel'' and change the line :state=0:sky

with the folder where your skybox is, voila !

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