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FPSC Classic Models and Media / I will make any texture a bump map if someone helps me

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AJ Schaeffer
15
Years of Service
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Joined: 22nd Aug 2009
Location: Jacksonville,FL
Posted: 18th Jun 2010 01:01
Once i know these things i will make bumpmaps for anyone FREE!
-how to use bumpmaps in fpsc
-explanation of .fx files (used to Unity3D shaders )
DarkJames
15
Years of Service
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Joined: 11th Aug 2009
Location:
Posted: 18th Jun 2010 01:44
Firstly, there arent "Bump" maps in FPSC, this are called Normal maps, Specular maps, Illumination maps and diffuses map


Normal map, i think its equal to bump map,
FX files are Effects or shaders created by DarkShader (Some ppl write by hand)

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Kravenwolf
16
Years of Service
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Joined: 14th Apr 2009
Location: Silent Hill
Posted: 18th Jun 2010 01:50
Wow, that was a fast retirement, DarkJames. Welcome back!

Kravenwolf

Nilloc
15
Years of Service
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Joined: 14th Nov 2009
Location:
Posted: 18th Jun 2010 01:54
How do you make those i know how to make the rest?!

[quote]Illumination maps

Who da man?!
AJ Schaeffer
15
Years of Service
User Offline
Joined: 22nd Aug 2009
Location: Jacksonville,FL
Posted: 18th Jun 2010 01:56
so how can i use them in fpsc (apply one to an entity)
DarkJames
15
Years of Service
User Offline
Joined: 11th Aug 2009
Location:
Posted: 18th Jun 2010 01:58
Kravenwolf@


This is my last visit i repeat, this is my last day
so enjoy DarkJames for this day!

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AJ Schaeffer
15
Years of Service
User Offline
Joined: 22nd Aug 2009
Location: Jacksonville,FL
Posted: 18th Jun 2010 01:59
Unity3D has a bump or "normal map" generater

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