Either you don't understand the problem or I can't understand your answer due to your lack of any grammar. The model is animated, the .x file was exported with the animations, but if I try to make it into an FPSC entity with entity maker, the program crashes instantly. I tried to make it manually without using entity maker and simply creating my own FPE file with the FPI EditPad, but if I try to load the new entity, it crashes FPS Creator.
I have tried this with several animated models, and got the same results with each. I have tried making non-animated entities with the entity maker, and those all, for the most part.
Why won't my animated models go through?
Before anyone suggests it, I already have the "fixed" Blender .x exporter pluggin.
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