Quote: "denco, how good are you at making a suitable low poly character base. Im only asking because i have tried and every time i try it turns out weird."
For me i thought Low poly is a toughest work than high poly becoz we have to consider the poly that will be suitable with our engine for me i would like to put some tuff to this model but have to cut outto keep the poly count.
Quote: "I even tried to import one of the human models from sci fi characters mesh bank and idk what happened to it but its all weird in 3ds max."
you should to make sure what areyou going to do bcoz it will make you're done your work faster.i advise you , you should modeling the whole of it character, i've said like this that is not mean i'm a pro like bond1 but i'm trying to upgrade myself day by day.
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