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FPSC Classic Scripts / Combining two scripts to work together?

Author
Message
Qqite
14
Years of Service
User Offline
Joined: 28th Feb 2010
Location: Florida, U.S.
Posted: 10th Jul 2010 01:18
I have two scripts that I want to use at different times.
Basically what I am trying to do is when the player walks over a trigger zone a monster walks by a T-piece ahead of the player (creepy looking, non-combat).
All I want it to do it walk two segments ahead and disappear but I can't get the way-points to work right. So instead of using waypoints I'm trying to use this script:


But is there any way that after a certain amount of time, this script's affect can come into play (destroy entity)


Ventures of the worlds around us are only limited by imagination.
The Nerevar
14
Years of Service
User Offline
Joined: 19th May 2010
Location: Vvardenfell
Posted: 13th Jul 2010 17:17
you don't need a destroy script, just right click on the character, go to spawn life(how many seconds it will live) change 0 to what ever number....BAM! ready to go!

I'd have to say........ The Game Creators can make dreams come true.

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