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FPSC Classic Models and Media / Free graveyard mini pack

Author
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SekoIdiootti
16
Years of Service
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Joined: 14th Mar 2009
Location: Finland
Posted: 11th Jul 2010 13:34
I haven't done any models in quite a long time, so I decided to make a mini graveyard pack.

I know they're horribly bad, but well.

There's a coffin, a mausoleum, and a gravestone. (gravestone isn't in screenshots) The coffin's top part is separate.





Download:
http://www.mediafire.com/download.php?nmmgrmzmd2z

PLEASE NOTE: They are white in the editor, but not ingame.

lotgd
15
Years of Service
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Joined: 2nd Apr 2010
Location: italy
Posted: 11th Jul 2010 14:37
models are beautiful, but I do not like the textures

anayar
15
Years of Service
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Joined: 19th Aug 2009
Location: Minneapolis, MN
Posted: 12th Jul 2010 02:04
Good models, bad texture... Keep working on your texturing...

Cheers,
Anayar

Son, If you want anything in life you have to work for it!! Now quiet, theyre about to anounce the lottery numbers...
SekoIdiootti
16
Years of Service
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Joined: 14th Mar 2009
Location: Finland
Posted: 12th Jul 2010 12:55
Quote: "Good models, bad texture... Keep working on your texturing..."

Well... the reason the textures are "bad" is that I can't UV map.
So they're all stretched and stuff. I'm actually REALLY good at making textures, etc, IF I only have an UV map, but... I can't make one, so...

Red Eye
16
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Joined: 15th Oct 2008
Location:
Posted: 12th Jul 2010 14:02
Nice contribution but could use some work on texture.

SekoIdiootti
16
Years of Service
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Joined: 14th Mar 2009
Location: Finland
Posted: 12th Jul 2010 14:42
Quote: "Nice contribution but could use some work on texture."


IF I ONLY COULD UV MAP...!!!

...Ugh.

vortech
15
Years of Service
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Joined: 18th Mar 2010
Location: Finland
Posted: 12th Jul 2010 15:19
What program you'r using.

Look. Flying saucer.
SekoIdiootti
16
Years of Service
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Joined: 14th Mar 2009
Location: Finland
Posted: 12th Jul 2010 15:30
Quote: "What program you'r using."

Sketchup.

lotgd
15
Years of Service
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Joined: 2nd Apr 2010
Location: italy
Posted: 12th Jul 2010 15:48 Edited at: 12th Jul 2010 15:56
I would like to help, but I'm not posting the video link that I made
I sent an email

vortech
15
Years of Service
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Joined: 18th Mar 2010
Location: Finland
Posted: 12th Jul 2010 16:42
Ah... There was somewhere uv map plugin for sketchyp. Search google. I use sketchup too when I create very lowpoly things.

Look. Flying saucer.
Vent
FPSC Master
16
Years of Service
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Joined: 3rd Apr 2009
Location: BC
Posted: 12th Jul 2010 18:09
You could export it as .x (there is a plugin somewhere) into FragMotion, export as .obj into UV Mapper Classic, its a really easy tool to use after you use it a few times.

onto the models.

The models are pretty nice, the textures are awesome, minus the stretching...


Vent Media - Free FPSC Media
lotgd
15
Years of Service
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Joined: 2nd Apr 2010
Location: italy
Posted: 12th Jul 2010 18:17
models of this kind, you can adjust textures in Google SketchUp itself is very simple, I sent him videos to email, explaining how

SekoIdiootti
16
Years of Service
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Joined: 14th Mar 2009
Location: Finland
Posted: 12th Jul 2010 18:24
Quote: "models of this kind, you can adjust textures in Google SketchUp itself is very simple, I sent him videos to email, explaining how"

I know that. And I've been doing that...

Sandante
16
Years of Service
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Joined: 9th Sep 2008
Location: Dark World
Posted: 12th Jul 2010 20:03
Quote: "You could export it as .x (there is a plugin somewhere) into FragMotion, export as .obj into UV Mapper Classic, its a really easy tool to use after you use it a few times. "


I agree. i make my models also this way.

Quote: "models of this kind, you can adjust textures in Google SketchUp itself is very simple"


Corect me if i am wrong. but does it not use multiple textures for 1 model?? and it have to be dynamic in FPSC?? if thats the case i would go for the first option.

lotgd
15
Years of Service
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Joined: 2nd Apr 2010
Location: italy
Posted: 12th Jul 2010 20:10 Edited at: 12th Jul 2010 20:12
models similar to these example, enter the 2 texture files in a single, and then adjust itself on the model
this type
http://www.youtube.com/watch?v=hIQvi3MmJ6Y

anayar
15
Years of Service
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Joined: 19th Aug 2009
Location: Minneapolis, MN
Posted: 12th Jul 2010 20:51
I can send you Lithunwrap if you want... shoot me an e-mail.

Cheers,
Anayar

Son, If you want anything in life you have to work for it!! Now quiet, theyre about to anounce the lottery numbers...
point man
15
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Joined: 5th Apr 2010
Location:
Posted: 19th Jul 2010 03:09
Its... its simply exeptional.

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