I am just wondering if anybody would like to help work on normal mapping entities in the Dark City 2010 Collection.
It would be of good interest in everybody I assume to add detail to the Dark City Collection.
I was informed that MP38 Shaders Would allow for this, And that Bond1's Segment shader would work for static entities as well. Just drop a comment if you wish to help, I will post a pic of my first normal mapped entity very soon after this post. Thank you, have a good night.
-Burneriza

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