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FPSC Classic Scripts / change mobility

Author
Message
hunter349
14
Years of Service
User Offline
Joined: 18th Jul 2010
Location:
Posted: 21st Jul 2010 02:44
Does anyone know of a script that will change weather an entity is mobile or not mobile.

The setup:
I have a door that has health you have to beat on it to break the hinges. I would like the door to change to mobile once you have destroyed it. I currently can make the door disappear when you destroy but not just make it mobile.
Nbt
15
Years of Service
User Offline
Joined: 11th Oct 2009
Location: Behind you!!
Posted: 22nd Jul 2010 02:54
Why don't you put an invisible mesh in front of the door, then have that get bashed and disappear on destruction, then the door behind will be uncovered for you to push.

hunter349
14
Years of Service
User Offline
Joined: 18th Jul 2010
Location:
Posted: 22nd Jul 2010 04:51
Thank you, that's a good idea. I tried with a door infront of the "real" door but that kept knocking back the real one. I will try a invisible mesh I'm pretty sure that will work.

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