muzzleflash = 4
muzzlesize = 50
brass = 0
smoke = 1
second = 0
damage = 20
damagetype = 2
scorchtype = 1
reloadqty =10
iterate = 0
accuracy = 0
zoommode = 1
range = 5000
;GUN Visuals
textured =
effect =
transparency = 2
zoomscope = scope1.tga
weapontype = 3
;GUN Sounds
sound1 = fire.wav
sound2 = reload.wav
sound3 = dryfire.wav
sound4 = zoom.wav
;HUD muzzleflash position
horiz = 2.5
vert = -4.5
forward = 6
alignx = 4
aligny = -2
alignz = 60
;HUD animation frames list
keyframe ratio = 1
select = 0,10
Idle = 10,10
Move = 10,20
fire = 20,22
reload = 23,75
putaway = 75,80
;HUD sound frames list
soundframes = 2
sframe0 = 21,1
sframe1 = 30,2