In my game, there is a table with a book on, when the player walks near the book (is actually a note) the hud is displayed on the screen simulating the player take the note and read it.
I use a triggerzone with the script
I think the most weird thing is that the others 5 scripts are equals to this and all works, look at this script
;Artificial Intelligence Script
;Header
desc = My Own HUD
;Triggers
:state=0:hudreset,hudx=50,hudy=60,hudimagefine=languagebank\english\gamecore\text\myownhud2.tga,hudname=myownhud2,hudhide=1,hudmake=display,state=1
:state=1,plrwithinzone=1:hudshow=myownhud2,state=2
:state=2,plrwithinzone=0:hudunshow=myownhud2,state=1
;End of Script
I use it in the same way, a table, with a note, using a trigger zone, player walks near the note and the note is displayed on the screen also using "languagebank\english" in the directory.
I don't know what i'm doing wrong.
My brain is gonna explode
-grinsh-