Quote: "but how did you make them fall like ragdolls, and not just falling backwards and then turning into ragdolls?"
they fell on their own, I just put enough in the map so I would get variations.
Quote: "oh and how to tune down the bloom? its really anoying."
Just set postprocessing to 0 in the setup.ini AND in the buildsetup.ini if you want to turn the bloom off.
I haven't played around with trying to set it at different levels or anything so I'm not sure about that.
but the postprocessing is like so...
0 = none
1 = bloom
2 = depth of field