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FPSC Classic Models and Media / Character animations list?

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EGG HEAD OF DOOM
16
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Joined: 21st Sep 2008
Location: The Hacked Hospital Lobby
Posted: 25th Jul 2010 19:55
I recently bought a character model from DexSoft-Games and it has a few animations already, but i want to know what all the required FPSC character animations are.

Any help is very much appreciated.


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Bugsy
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Joined: 24th Nov 2008
Location: another place in time
Posted: 25th Jul 2010 21:19
FPSC doesn't have "required" animations for characters, it's just that most characters already have them. you can assign the frames to the animation numbers and have the animations the character has be the only animations he uses. remember, these characters are really high poly. don't just assume they're for FPSC. they're a bit detailed for FPSC and may take a minute or two to load in editor.

imageflock.com/img/1272671763.jpg[/img]
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EGG HEAD OF DOOM
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Location: The Hacked Hospital Lobby
Posted: 25th Jul 2010 23:57 Edited at: 25th Jul 2010 23:59
thanks, but what i meant was:

when you look at the FPE file for a character you get animation1,2,3,4,5 etc. which ones are which?


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Bugsy
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Posted: 26th Jul 2010 00:53
oh, well the higher numbers are the anims for different guns and stuff.

1 is stand
2 is walk
5 is run
31 is crouch
32 is crouch walk

all I know. I'm guessing 3 and 4 are probably strafe left and right. why not just look at the frames they reference on another character?

imageflock.com/img/1272671763.jpg[/img]
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Errant AI
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Joined: 24th Aug 2006
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Posted: 26th Jul 2010 10:54
Stock anim # guide

Also listed in the community guide.
EGG HEAD OF DOOM
16
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Joined: 21st Sep 2008
Location: The Hacked Hospital Lobby
Posted: 27th Jul 2010 09:38
thank you both


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