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FPSC Classic Models and Media / How do i texture entities??

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aceRIDA
14
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Joined: 8th Jul 2010
Location:
Posted: 31st Jul 2010 02:27 Edited at: 31st Jul 2010 02:31
ok, i have been looking for an answer forever and can't seem to find aone that fits my question.

How do i texture an entity so its not jus one material:
Ex.


and it looks more like this generator:


Im very frustrated because i can't find any answers, so i'm coming to you guys.

FirstInfantryEntertainment @ http://www.firstinfantryent.tk
anayar
15
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Joined: 19th Aug 2009
Location: Minneapolis, MN
Posted: 31st Jul 2010 02:55 Edited at: 31st Jul 2010 02:56
Download a program like uv mapper classic.
Save the model as .obj, load it into uv mapper classic.
Go to the edit tab I think it is, then go to new uv and select box.
Now export the uv to your folder and apply your texture to the uv map.

Hope this helped

Cheers,
Anayar


For KeithC
aceRIDA
14
Years of Service
User Offline
Joined: 8th Jul 2010
Location:
Posted: 31st Jul 2010 03:18
Quote: "Hope this helped "


Helped alot thnx. Now i just gota get good at texturing xD.

FirstInfantryEntertainment @ http://www.firstinfantryent.tk

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