Arg, sorry i made a mistake in the code i posted. Forgot to change state=6 to state=0 in the 2 lines which set up the HUDs:
[b]WRONG[/b]
; Your Huds Here:
:state=6:hudreset,hudx=50,hudy=10,hudimage=languagebank\english\gamecore\backdrops\basic\options.tga,hudname=settingsmenutitle,hudhide=1,hudmake=display
:state=6:hudreset,hudx=50,hudy=45,hudimage=languagebank\english\gamecore\backdrops\basic\exitgame.tga,hudname=returnexit,hudhide=1,hudtype=15,hudmake=button
[b]RIGHT[/b]
; Your Huds Here:
:state=0:hudreset,hudx=50,hudy=10,hudimage=languagebank\english\gamecore\backdrops\basic\options.tga,hudname=settingsmenutitle,hudhide=1,hudmake=display
:state=0:hudreset,hudx=50,hudy=45,hudimage=languagebank\english\gamecore\backdrops\basic\exitgame.tga,hudname=returnexit,hudhide=1,hudtype=15,hudmake=button
If the menu still does not show up it's maybe necessary to run the
state=0 part again for a hudreset:
;AIScript from Wizard
;Header
desc = Title Page Wizard V103
;Script
; A Global Variable To Control Which Menu Shows Up
; Global Var #1 will be reserved for this FPI
:state=0:globalvar=1
;Main Menu Setup
:state=0:music=audiobank\music\generic\title.wav
:state=0:hudreset,hudx=50,hudy=10,hudimage=languagebank\english\gamecore\backdrops\basic\gamemenu.tga,hudname=gamemenutitle,hudhide=1,hudmake=display
:state=0:hudreset,hudx=50,hudy=45,hudimage=languagebank\english\gamecore\backdrops\basic\newgame.tga,hudname=newgame,hudhide=1,hudtype=1,hudmake=button
:state=0:hudreset,hudx=50,hudy=55,hudimage=languagebank\english\gamecore\backdrops\basic\loadgame.tga,hudname=loadgame,hudhide=1,hudtype=2,hudmake=button
:state=0:hudreset,hudx=50,hudy=65,hudimage=languagebank\english\gamecore\backdrops\basic\settings.tga,hudname=settings,hudhide=1,hudtype=20,hudmake=button
:state=0:hudreset,hudx=50,hudy=75,hudimage=languagebank\english\gamecore\backdrops\basic\exitgame.tga,hudname=exitgame,hudhide=1,hudtype=5,hudmake=button
; Your Huds Here:
:state=0:hudreset,hudx=50,hudy=10,hudimage=languagebank\english\gamecore\backdrops\basic\options.tga,hudname=settingsmenutitle,hudhide=1,hudmake=display
:state=0:hudreset,hudx=50,hudy=45,hudimage=languagebank\english\gamecore\backdrops\basic\exitgame.tga,hudname=returnexit,hudhide=1,hudtype=15,hudmake=button
:state=0:hudreset,hudx=50,hudy=50,hudimage=gamecore\huds\pointer.tga,hudname=pointer,hudhide=1,hudmake=pointer
:state=0,varequal=1:state=7
:state=0:state=2
:state=2:backdrop=gamecore\backdrops\Basic\background.jpg
:state=2:hudshow=gamemenutitle,hudshow=newgame,hudshow=loadgame,hudshow=exitgame,hudshow=settings,hudshow=pointer,state=3
:state=3,hudselectionmade=1:destroy
:state=3,hudselectionmade=5:quitgame,destroy
:state=3,hudselectionmade=2:loadgame
:state=3,hudselectionmade=20:state=4
:state=3,escapekeypressed=1:quitgame,destroy
:state=4:hudunshow=gamemenutitle,hudunshow=newgame,hudunshow=loadgame,hudunshow=exitgame,hudunshow=settings,hudunshow=pointer,pausegame
:state=4:setvar=1,state=0
;:state=6:resumegame ?
;:state=6:state=7
:state=7:backdrop=gamecore\backdrops\Basic\background.jpg
:state=7:hudshow=settingsmenutitle,hudshow=returnexit,hudshow=pointer,state=8
:state=8,hudselectionmade=15:state=9
:state=8,escapekeypressed=1:state=2,setvar=0
:state=9:hudunshow=settingsmenutitle,hudunshow=returnexit,hudunshow=pointer,state=2,setvar=0
If this also does not work the question arises if it's possible at all in the titlepage.fpi.
I am pretty sure it's possible in the setuplevel.fpi