Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

2D All the way! / Question on Sprite Scaling

Frank C
Years of Service
User Offline
Joined: 3rd Jul 2010
Location: Houston TX
Posted: 5th Aug 2010 22:09
I have a couple of sets of Sprites I want to use for my RPG, most of them are 32 x 32, but I have a couple of bmp's with 16 x 16 Sprites. If I scale them to 200% will that make them match up with the 32 x 32 Sprites? I tried to scale the entire bmp to 200% in paint but it had a fuzzy look and wasn't sure that would look good.
Van B
Years of Service
User Offline
Joined: 8th Oct 2002
Location: Sunnyvale
Posted: 5th Aug 2010 23:39
Usually there's an option for the type of smoothing - in PaintShopPro for instance if you select 'Pixel Resize' it would just double the pixel size with no smoothing.

It's usually best to scale up like that, but I would consider editing it once scaled, use the extra resolution. For the best scaling results, I tend to draw at double size, then scale down with smoothing, which gives nicer edges. Scaling up is always pretty ugly.

Health, Ammo, and bacon and eggs!

Login to post a reply

Server time is: 2023-05-29 23:31:11
Your offset time is: 2023-05-29 23:31:11