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FPSC Classic Scripts / Random AI Movement

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Akanto10
14
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Joined: 24th Apr 2010
Location: Earth
Posted: 6th Aug 2010 01:38
I'm creating my own AI, and when the player isn't seen, I want the AI to roam around, kind of like the main-weapon FPI in 1.17. Is there a way to do that? I found aimoverandom in the main-weapon, but it didn't work on a script just by itself. I attached what I have so far, as you can see, I tried to duplicate something similar, but it didn't turn out so well. So, any ideas?

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TerrorNation
14
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Joined: 18th Dec 2009
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Posted: 6th Aug 2010 16:10
Make the AI Main script the Dark AI Main fpi. This will make the characters automatically roam around until they detect you.
Akanto10
14
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Joined: 24th Apr 2010
Location: Earth
Posted: 6th Aug 2010 20:58
I understand, but I'm making my own AI, and I want to know what specifically makes them do that.
Nbt
15
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Joined: 11th Oct 2009
Location: Behind you!!
Posted: 6th Aug 2010 21:07
Checkout the sticky on DAI, as EAI explains the new DAI fpi commands etc in good detail.

Akanto10
14
Years of Service
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Joined: 24th Apr 2010
Location: Earth
Posted: 7th Aug 2010 04:09 Edited at: 7th Aug 2010 04:10
Could you send me a link, I haven't any searching skills.

(EDIT) Nevermind, thank you

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