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Dark GDK / Dark Shader

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Green Frog
13
Years of Service
User Offline
Joined: 2nd Aug 2010
Location:
Posted: 16th Aug 2010 13:11
I recently purchased darkShader and its fine for everything besides using dynamic textures. My problem is when i want to use the object shader 'heat haze'. I've followed the tutorials on how to use this shader with dynamic textures, but when i do this then all i see in the object is a stream of that object. This is because a new camera is created and the image from that camera is used to texture the object and so if you view the object then you see that object projected onto the same object. Is there another way to use dynamic textures in darkGDK?

(sorry about the last sentence, kinda confusing)

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