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Dark GDK / Particles over sprites/images in 2d

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kspn
13
Years of Service
User Offline
Joined: 17th Aug 2010
Location:
Posted: 18th Aug 2010 04:25
Hello,
can somebody tell me is there any way to render particles on top of sprites or images in 2d game. And how...

Thanks!
OceanJeff
15
Years of Service
User Offline
Joined: 5th Jan 2009
Location: Ocean Shores, WA
Posted: 18th Aug 2010 11:06
I've tried and the particle system is integrated with 3D graphics. For 2D Graphics, I just used a bunch of sprites, and they were really small, you can have a ton of them on screen at once.

later,

jeff c
kspn
13
Years of Service
User Offline
Joined: 17th Aug 2010
Location:
Posted: 23rd Aug 2010 17:33
ok, thanks for the answer.
Then, I suppose that darkGDK renders 2d images and sprites with DirectDraw. Is that correct?

I am also interested to know is there any way to render image through pixel shader with darkGDK.

btw. my english is not perfect, I hope that I explained everything correctly...

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