To Lee Stevens
The basic idea of making a game is simple. I do not know if this is going up for 3D games but it work generaly for 2D games
The setup is like this:
1. Prepare all the variables you need for local and global.
2. load all the graphics, sound and or music
3. (If you want to use it) run the intro screen.
4. Loop the main menu (Button) screen
Button screen can be e.g. Start game/Info/Quit
5. loop the game from where you call all the subs/function
that needed to work in you game.
6. Make all the subs or function you need
7. If you want you can make here the info
thats a little bit how to do it. Its pretty short but ist the main steps you need.
And a good idea what the game is and how it wil be used.
Alse keep a good rem is you code. So you know what you are doing. And if you later come back in that code you can read fast to see what you are doing there.
Also keep the timing of your program in mind. Some times it wil happend that you are doing to much in you program that the player is missing information on the screen. Try to keep the frame rate as stedy as possible.
I hope you have something on this.
Games is live so to live do the games