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FPSC Classic Models and Media / Zwarte's Salvage Inc. "wip"

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Zwarte Piet
15
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Joined: 25th Dec 2009
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Posted: 14th Sep 2010 00:48
I was waiting till I had more models game ready to show my newest work. Then I saw rolfy's new Junkyard blues skypack. I thought it will go perfect with my pack. I have 5 mdoels textured out of the 40 I have made. C&C welcome.

also I have fixed the compress image issue in my Wrench post.

Thank You

"I would rather make a bad model, instead of pirate a great one" MY DAD "Now let's Make some Models"

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anayar
15
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Joined: 19th Aug 2009
Location: Minneapolis, MN
Posted: 14th Sep 2010 00:52
Looks very nice Zwarte! I really like the textures

Cheers,
Anayar


For KeithC
Zwarte Piet
15
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Posted: 14th Sep 2010 00:54
Thank you anayar, I found out a lot with tutorials.

"I would rather make a bad model, instead of pirate a great one" MY DAD "Now let's Make some Models"
rolfy
18
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Joined: 23rd Jun 2006
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Posted: 14th Sep 2010 01:08
You sure have inherited a lot from your dad, particularly his eye for detail.

best rolfy.
Vent
FPSC Master
16
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Joined: 3rd Apr 2009
Location: BC
Posted: 14th Sep 2010 01:10
Awesome, as always.

Zwarte Piet
15
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Posted: 14th Sep 2010 01:19
Thank you Mr rolfy. I go to the scaryard evry weekend. just to look at stuff.

Thank you Mr vent, I'm trying to get better.

"I would rather make a bad model, instead of pirate a great one" MY DAD "Now let's Make some Models"
Zwarte Piet
15
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Posted: 14th Sep 2010 01:23
Drive shaft. pic

"I would rather make a bad model, instead of pirate a great one" MY DAD "Now let's Make some Models"

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anayar
15
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Joined: 19th Aug 2009
Location: Minneapolis, MN
Posted: 14th Sep 2010 01:32
Dont you think that's a little too rusted?? Just IMHO it should still retain minute amounts of the old texture

Cheers,
Anayar


For KeithC
Zwarte Piet
15
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Posted: 14th Sep 2010 01:38 Edited at: 14th Sep 2010 01:48
The drive shaft. I did think so rusty no one would buy it. to in stall. Mostly depends on the metal. brakedrums rust overnight.lol I learned the hard way. Less Rust on Drive shaft.

"I would rather make a bad model, instead of pirate a great one" MY DAD "Now let's Make some Models"

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CoffeeGrunt
17
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Joined: 5th Oct 2007
Location: England
Posted: 14th Sep 2010 01:42
This is some pretty good stuff, it's a pity FPSC dulls he textures down in a weird way - I think it's the .bin compression...

A broad mind lacks focus.
rolfy
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Posted: 14th Sep 2010 02:06 Edited at: 14th Sep 2010 02:10
Quote: "This is some pretty good stuff, it's a pity FPSC dulls he textures down in a weird way - I think it's the .bin compression.."

Set the entity 'reduce texture' to -1.
Do NOT use a 1024x1024 texure on a small model, its a waste of rescources, create the texture and reduce to 512x512 for finished model, too many small models with large textures will eventually become a strain.
Zwarte Piet
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Posted: 14th Sep 2010 02:15
Thank You rolfy and coffegrunt, I have allready gone with 512 size, for the new models.With a few tips, I might get ok at modeling.

"I would rather make a bad model, instead of pirate a great one" MY DAD "Now let's Make some Models"
CoffeeGrunt
17
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Joined: 5th Oct 2007
Location: England
Posted: 14th Sep 2010 02:26
True, it's even silly using 1024* in a professional engine. Mainly reserved for important props and such.

I'd say on things like the spanner you could get away with 256* without much noticeable quality loss in game.

A broad mind lacks focus.
Zwarte Piet
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Posted: 14th Sep 2010 02:35
Spanner, I know that word for wrench. I will try 256 size. Thank You Coffeegrunt

"I would rather make a bad model, instead of pirate a great one" MY DAD "Now let's Make some Models"
KasseyusAncient
22
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Joined: 14th Mar 2003
Location: United Kingdom
Posted: 14th Sep 2010 07:46
There is a difference between a spanner and a wrench - plus of course differences in countries/dialect.

A Spanner....
http://www.pearlcomponents.co.uk/store/index.php?act=viewProd&productId=2

... and a Wrench
http://home.howstuffworks.com/home-improvement/plumbing/pipe-wrench.htm

Thanks to Google Images for an unlimited choice of random pictures .

New PC Specifications : Intel Core i3 2.93Ghz. Windows Vista Ultimate. 4GB DDR3 RAM. ATI Radeon HD 2600 XT.

TGC Store Tag : Kasseyus (need to make a graphical sig one day)
CoffeeGrunt
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Location: England
Posted: 14th Sep 2010 19:45
That wrench brings me back to the good ol' days battering headcrabs on Op For...

A broad mind lacks focus.
Zwarte Piet
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Posted: 15th Sep 2010 18:33
here is a pic of the newest entities I have finished.

"I would rather make a bad model, instead of pirate a great one" MY DAD "Now let's Make some Models"

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Cosmic Prophet
17
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Joined: 17th Mar 2008
Location: The Cosmos
Posted: 17th Sep 2010 16:23
Nice! Your really getting good with those textures my friend. Can't wait to see more!

For my friend Heltor!
xplosys
19
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Playing: FPSC Multiplayer Games
Posted: 17th Sep 2010 17:34
Nice work and stuff we haven't seen yet. Looking good.

... and the band played on.
Zwarte Piet
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Posted: 17th Sep 2010 23:11
Thank You Cosmic and xplosys

Here are 2 new models, used air filter and radiator.

"I would rather make a bad model, instead of pirate a great one" MY DAD "Now let's Make some Models"

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xplosys
19
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Playing: FPSC Multiplayer Games
Posted: 17th Sep 2010 23:20
That's cool! You make me want to model again.

You could probably do away with the transparency on the radiator. It doesn't translate so well into FPSC and I've never seen one that clean anyway.

... and the band played on.
Zwarte Piet
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Posted: 18th Sep 2010 00:10
Thank you xplosys I was wondering on the tranparency I just had to try it.

"I would rather make a bad model, instead of pirate a great one" MY DAD "Now let's Make some Models"
CoffeeGrunt
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Location: England
Posted: 18th Sep 2010 00:41
Very nice work on the radiator, you're a pretty talented texture artist...

7045 Forum Messages
65 Forum Threads
It's been a good three years.
Zwarte Piet
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Posted: 18th Sep 2010 22:09 Edited at: 18th Sep 2010 22:11
Thank you Coffeegrunt, I have been trying very hard, and using any tips I get.

here is a few new models I just got done and a pic of the radiator with no trans.

? why does the light show the seams in the stock floor anyone. It only started when I updated to v 1.17.

"I would rather make a bad model, instead of pirate a great one" MY DAD "Now let's Make some Models"

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PW Productions
16
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Joined: 13th Mar 2009
Location: sitting in a chair.
Posted: 18th Sep 2010 22:39
In your setup.ini, set the lightmapquality = __ to something like 25.


And yes. It is going to be free
teamhalo
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Location: florida
Posted: 18th Sep 2010 22:41
Looks very nice. Good work.

Check out my new model pack:
Seth Black
FPSC Reloaded TGC Backer
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Location: Pittsburgh, PA
Posted: 18th Sep 2010 22:42
...outstanding work, Zwarte Piet.

I really look forward to the release of this pack.

Zwarte Piet
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Posted: 18th Sep 2010 22:54
@PW Productions thank you I will try that.

@teamhalo I admire your work very much, so Thank You

@Seth Black< My stepdad spoke of you alot, I'm glad You like my models too

"I would rather make a bad model, instead of pirate a great one" MY DAD "Now let's Make some Models"
Zwarte Piet
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Posted: 21st Sep 2010 05:52
This is the newest model for the pack, an engine block.

"I would rather make a bad model, instead of pirate a great one" MY DAD "Now let's Make some Models"

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PW Productions
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Posted: 21st Sep 2010 06:21
Looks awesome


And yes. It's free
Nbt
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Location: Behind you!!
Posted: 22nd Sep 2010 02:07
Your doing an excellent job here Zwarte, the boys got skills

PW Productions
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Location: sitting in a chair.
Posted: 22nd Sep 2010 06:09
Quote: "the boys got skills"


+1!


And yes. It's free
Seth Black
FPSC Reloaded TGC Backer
20
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Location: Pittsburgh, PA
Posted: 23rd Sep 2010 22:50
Quote: "...My stepdad spoke of you alot, I'm glad You like my models too"


...we became fast friends, Zwarte Piet. Your dad really helped me through some very tough & painful times. I miss him alot.

Your models look great. I'd be thrilled to add any of your work to my model library.

Zwarte Piet
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Posted: 24th Sep 2010 00:52
@seth black email me if you need any models.

"I would rather make a bad model, instead of pirate a great one" MY DAD "Now let's Make some Models"
Seth Black
FPSC Reloaded TGC Backer
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Location: Pittsburgh, PA
Posted: 24th Sep 2010 17:42 Edited at: 26th Sep 2010 21:37
@Zwarte Piet

Thank you very much.

Please feel to contact me anytime, if you should ever need any help with graphic art, scripting, or game design.

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