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FPSC Classic Models and Media / Normal Mapping in X9?

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Message
Nigo
15
Years of Service
User Offline
Joined: 28th Mar 2010
Location: Derping behind you :O
Posted: 3rd Oct 2010 14:28
How i can make Bumpmaps seeable in entitys?
I have CrazyBump, but i cant get Bump maps work on my entities...

"FPS Creator FREE" <-- WHAT THE ****??
http://img444.imageshack.us/img444/6311/balogo.png
Brunopark09
14
Years of Service
User Offline
Joined: 7th Jul 2010
Location: Santiago de Chile
Posted: 4th Oct 2010 01:27
Apply the bumcupeent or some lik that effect o the entity you made the normalmap, then set full shader effects

SCI FI MEDIA IS NEVER ENOUGH!
Brunopark09
14
Years of Service
User Offline
Joined: 7th Jul 2010
Location: Santiago de Chile
Posted: 4th Oct 2010 02:13
EDIT: bumpcubereflectalpha is the effect

SCI FI MEDIA IS NEVER ENOUGH!
CoffeeGrunt
17
Years of Service
User Offline
Joined: 5th Oct 2007
Location: England
Posted: 4th Oct 2010 02:30
Doesn't work on static entities, and isn't that great on the dynamic either...

If you have expendable moneys, then Bond's shaders in his Metro pack are the best you're gunna get for FPSC...

7045 Forum Messages
65 Forum Threads
It's been a good three years.

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