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Dark GDK / Effects

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Hawkblood
14
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Joined: 5th Dec 2009
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Posted: 4th Oct 2010 04:41
Does DGDK work with Evolved\'s shaders like DBP does? Is the concept the same?

The fastest code is the code never written.
Dodga
14
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Joined: 12th Dec 2009
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Posted: 4th Oct 2010 04:53
Pretty much, little bit different commands and you have to make sure the shader is 2_0. Go to evolved's website to view GDK examples.
Hawkblood
14
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Joined: 5th Dec 2009
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Posted: 4th Oct 2010 04:59
Thanks.

The fastest code is the code never written.
CocaCola
14
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Joined: 23rd Mar 2010
Location: CocaCola.x CocaCola.y CocaCola.z
Posted: 4th Oct 2010 06:25
Thinking of switching to GDK, hawk?

I want coke, not Pepsi!
Hawkblood
14
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Joined: 5th Dec 2009
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Posted: 4th Oct 2010 15:53
I have already. I started out with C++/DX, but when I upgraded to Win7 VS6 wouldn't install correctly. So I was stuck without a compiler until I got VS2008 and GDK. In the mean time I played with DBP, but it lacked the power of C++. So here I am.

The fastest code is the code never written.

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