Enclosed below is a new version of my landscape program i am working on.
This time, the landscape scrolls under the camera as the landscape moves about in real co-ordinates.
This way i can have objects placed
anywhere from the origin to infinty
Hopefully this will help create the illusion that the landscape isnt mearly repeating.
However, in converting to this new techique my camera no longer follows the landscape nicely.
Can anyone help?
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"tileset.bmp" is a 8*8 tile set of grass textures which are assigned by height. (dont worry about this for now)
"lake1.bmp" is just a water texture.
"The man who says it cannot be done is generally interrupted by someone doing it." ~ Elbert Hubbard