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FPSC Classic Models and Media / Importing Bond1's zombies to Unity?

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Zay
15
Years of Service
User Offline
Joined: 2nd Dec 2009
Location: sLOVEina
Posted: 9th Oct 2010 13:06
I know,I know...this is not another Unity thread on the FPSC forums.
I'm just curios (if possible) on how could I import the zombie(s) from Bond1's Zombie Apocalypse Model Pack (preferably with all the animations).

Cheers!

Contact me in Skype,name- nejcplan
PW Productions
16
Years of Service
User Offline
Joined: 13th Mar 2009
Location: sitting in a chair.
Posted: 9th Oct 2010 18:44
I think General Jackson uses Unity a lot (he's gotten FPSC weapons into it) - contacting him might help you out.


Redoing my entire website... again. EDIT: Finished it! Whew.
starmind 001
FPSC Reloaded Backer
17
Years of Service
User Offline
Joined: 23rd Sep 2007
Location:
Posted: 9th Oct 2010 20:00
The easiest way I found was to import the model into fragmotion and export into milkshape. The in milkshape export to 3ds and then use this fbx converter and then place in unity. The rest is making all the animations work through scripts. GJ might do it different than this, but this is the way I found quite usefull. Unless you use blender and that is really simple. Just drag the blend file to unity. Same with 3ds files.

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