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Newcomers DBPro Corner / Setting a rotate point

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WRIOR
13
Years of Service
User Offline
Joined: 11th Oct 2010
Location: Ireland
Posted: 13th Oct 2010 19:04
How do i set the rotate point for a limb a also will limbs link together so that there will be no gaps in between them when moving one
Rich Dersheimer
AGK Developer
15
Years of Service
User Offline
Joined: 1st Jul 2009
Location: Inside the box
Posted: 14th Oct 2010 00:54 Edited at: 14th Oct 2010 00:54
Look at the help file for "OFFSET LIMB" in DBPro. You can offset limb zero as well.

There is also a "LINK LIMB" command, but it won't do any smoothing between limbs. For that, you may want to make the object out of one mesh, then add bones and animation to move the mesh around.

WRIOR
13
Years of Service
User Offline
Joined: 11th Oct 2010
Location: Ireland
Posted: 15th Oct 2010 19:11
Thanks for the reply i don't suppose dark basic has any commands for creating bones and animations for my 3d models or will i have to use modeling sofware
TheComet
16
Years of Service
User Offline
Joined: 18th Oct 2007
Location: I`m under ur bridge eating ur goatz.
Posted: 22nd Oct 2010 16:11
The keyframe commands were taken out, so you'll have to use an animation tool. I recommend Character FX

TheComet

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