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FPSC Classic Models and Media / Weird FPSC Sci-fi models bug.

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Slayer267
14
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Joined: 6th Sep 2010
Location: Non of your beez wax
Posted: 16th Oct 2010 19:27
When I out down corpse A from the Sci-fi section and test my game. The corpse is really bright... How do i fix this?

- Kindest Regards, Ervin
Seth Black
FPSC Reloaded TGC Backer
20
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Joined: 22nd Feb 2005
Location: Pittsburgh, PA
Posted: 16th Oct 2010 19:30
...please provide a screenshot to illustrate the issue.

PW Productions
16
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Location: sitting in a chair.
Posted: 16th Oct 2010 22:40
It might have a shader applied along with your ambient lighting being at a high level - sometimes certain models with shaders glow when the ambient lighting is up a bit, so you might either want to remove the shader from the model, or turn down the ambient lighting.


Redoing my entire website... again. EDIT: Finished it! Whew.
Slayer267
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Posted: 17th Oct 2010 02:45
How do i take a screen shot?

- Kindest Regards, Ervin
Zwarte Piet
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Posted: 17th Oct 2010 03:08
I think F12 takes an ingame screen shot if not you can use Ctrl+ print screen buttons.

"I would rather make a bad model, instead of pirate a great one" MY DAD "Now let's Make some Models"
Slayer267
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Posted: 17th Oct 2010 04:15
ok here... I have a feeling Im going to regret putting the blood everywhere...

- Kindest Regards, Ervin

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anayar
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Location: Minneapolis, MN
Posted: 17th Oct 2010 04:41
Please post screenshots in formats other than bmp... its an official rule

Cheers,
Anayar


For KeithC
Slayer267
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Posted: 17th Oct 2010 06:53
Ugh >.<

- Kindest Regards, Ervin
Slayer267
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Posted: 20th Nov 2010 04:27
here!

- Kindest Regards, Ervin

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AceEvo
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Posted: 20th Nov 2010 05:51
Judging by the screenshot, I think your best course of action would be to lower your ambience or check for any shaders that your model may be using.
defiler
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Joined: 4th Apr 2009
Location: Canada
Posted: 20th Nov 2010 08:38
Ambience does not look like a issue.

Whatever YOU did, you have sucessfully made that dead human model have light on it and the model still looks smooth.

If you want a true answer, i suspect it is a shader issue, or the post process shader.

DOF makes transparent outlines on my entity's, bond's HDR post process shader is amazing, try using that if you arn't.

Hope i helped a bit.

Limitless Box studios current project: Lost Contact

Slayer267
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Posted: 20th Nov 2010 15:26
Soooooooo How do i fix it?

- Kindest Regards, Ervin
Slayer267
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Posted: 21st Nov 2010 05:18
Oh and my ambiance was 15 lol

- Kindest Regards, Ervin
anayar
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Location: Minneapolis, MN
Posted: 21st Nov 2010 05:48
Try turning off shaders ??

Cheers,
Anayar


For KeithC
Slayer267
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Posted: 21st Nov 2010 06:22
How?

- Kindest Regards, Ervin
The Zoq2
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Location: Linköping, Sweden
Posted: 21st Nov 2010 09:41
Are the entitys static??

Srry about my english im from sweeden
Nigezu
19
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Location: Oulu, Finland
Posted: 21st Nov 2010 12:46
Quote: "How?"


In FPSC:
File\Preferences\Visuals\No Shader Effects

I hope this helps.
Slayer267
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Posted: 21st Nov 2010 16:44
@ the Zoq2
Yes they are static
@ Nigezu ill try that

- Kindest Regards, Ervin
Slayer267
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Posted: 21st Nov 2010 16:45
@ Nigezu
Ive seen preferences but i didnt see it in files...

- Kindest Regards, Ervin
Nigezu
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Posted: 21st Nov 2010 16:54
?

Here's a screenie that shows what I mean.

Turn off the shader effects there.

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Slayer267
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Posted: 21st Nov 2010 17:17
Ohhhh lol my bad i was looking in fpscs files

- Kindest Regards, Ervin
Slayer267
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Posted: 21st Nov 2010 17:26
Thanks! It works!

- Kindest Regards, Ervin
Nigezu
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Posted: 21st Nov 2010 17:39
No problem.

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