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DarkBASIC Discussion / Using an object as the ground. HELP PLEASE!

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SpiralMinice
21
Years of Service
User Offline
Joined: 14th Oct 2002
Location: United States
Posted: 16th Nov 2002 19:01
I want to use a .3ds object as the ground in my game because I can make such incredibly beter landscapes with 3d studio max. But I've been trying to rack my brain for days trying to figure out a way to make this possible. I mean DB provides an easy way to get the height of any point on a matrix but there is no freegin way for me to get this information for an object. Please if anyone one has any information on how to do this it would be greatly apreciated. please help!
Come children and i shall bring you into unlevend
feilds of faraf fo sdlief dnevelnu otni uoy gnirb llahs i dna nerdlihc emoC
Matto
21
Years of Service
User Offline
Joined: 27th Aug 2002
Location:
Posted: 17th Nov 2002 03:02
I have been trying the same thing although collision is a problem here on DBP until patch 4 (early next ear) so use DB1 to get this tested out, follow this link and hopfully it will help you somewhat.

http://www.darkbasicpro.co.uk/apollo/view.php?t=1761&b=1

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