I just had a question about DarkGDK.NET automatic camera collision. I know that most of the DefaultCamera methods are static and can be called like this:
DefaultCamera.ColorBackdrop (Color.Blue);
DefaultCamera.AutoCamOff ();
I want to use the AutomaticCollision method of the DefaultCamera to enable automatic collision with objects. How do I do this? I tried:
DefaultCamera def = new DefaultCamera ();
def.AutomaticCollision (10, false);
but this creates problems with the other methods and object creation. Can anyone tell me what I need to do here to use this method? I'm pretty confused right now...