Quote: "I don't know, maybe I missed something in modifying this and it's very possible Ply's code is better. If "plraccmult" is in project green then you can get that one free. You can then compare the two. However, I don't think PG is integrated into v117 like PB."
Well, there's not much to a multiplier, really. Chances are our code is the same, or very close to it. However, in PB (and in PG) I have redone the accuracy system entirely. Not only did I ditch Lee's method of aiming (the box of bullets created) but I ditched airmod's accuracy system as well (the grid of bullets created) and made a smooth conical shape that expands the further away the player is from what is being hit. It's far more realistic than the other systems I have seen (for the record, though, I haven't tried RPGMod, so you might have changed the accuracy system in there as well, and I didn't know about it)
Also, "plraccmult" is not in PG. PG had some commands removed that aided in the more desired features, that command being one of them.
The one and only,
Only those who sow the seeds of their desires will reap their benefits later.
However, I have seeds of my own to tend to. I don't have time to be someone else's watering can.