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FPSC Classic Scripts / Motion bombs (using the 'raycast=xy' command)

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AVPR
14
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Joined: 20th Jul 2010
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Posted: 28th Oct 2010 05:30 Edited at: 29th Oct 2010 04:14
I was wondering if it is possible to create a "motion bomb" using the "RayCast=xy" command?
Plystire
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Joined: 18th Feb 2003
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Posted: 29th Oct 2010 01:36 Edited at: 29th Oct 2010 01:37
I'm not entirely sure anymore, but I believe the raycast command only casts against static geometry, and so would not detect dynamic characters or entities.

However, you may be able to get away with using the "anywithin" command to detect other entities within a certain distance.


[EDIT]
Btw, you shouldn't post your email address in plain site. Some crawler bots can pick up on those and add it to a spam list.


The one and only,


AVPR
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Joined: 20th Jul 2010
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Posted: 29th Oct 2010 04:13
Oh that's my bad anyway thinks for your help

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