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Eggie
14
Years of Service
User Offline
Joined: 10th Oct 2010
Location:
Posted: 9th Nov 2010 05:15
Are allies available in FPS Creator(not x10) now and if so how do u script the enemy to follow u and shoot enemies for u.
Miran
User Banned
Posted: 10th Nov 2010 20:38
There is a script I think I seen it somewhere on forum and try to download 1.17 version it has team script.
Eggie
14
Years of Service
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Joined: 10th Oct 2010
Location:
Posted: 11th Nov 2010 06:15
I've tried the script, but it doesn't work. Do you have to buy Dark AI in order for it to work?
BeauPratten
14
Years of Service
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Joined: 16th Feb 2010
Location: Newy, Australia
Posted: 11th Nov 2010 06:39
no, if you set the ally script to the entity's appear script it should work. Don't get confused between the Dark AI main and Dark AI appear scripts

Eggie
14
Years of Service
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Joined: 10th Oct 2010
Location:
Posted: 12th Nov 2010 01:44
thanks but the ally sometimes shoots randomly at me but does no damage. How do I fix that?
raymondlee306
15
Years of Service
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Joined: 24th Oct 2009
Location: Ohio
Posted: 12th Nov 2010 03:12
If you are using stock, try applying fenix mod, or you have project blue it also has a dark ai function.
Eggie
14
Years of Service
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Joined: 10th Oct 2010
Location:
Posted: 12th Nov 2010 04:31
Nvm. I just had to add the main script to both the enemies and the allies. But for some reason the allies sometimes flip on their sides 90 degrees for a split second. It doesnt happen for some of the entities but it happens to the arteria scifi character pack. Do you think something is wrong or is it just those models?
Eggie
14
Years of Service
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Joined: 10th Oct 2010
Location:
Posted: 12th Nov 2010 05:06
One more issue. The enemies apparently can see through walls and shoot through the walls before you even go into the room.
A dude
14
Years of Service
User Offline
Joined: 15th Mar 2010
Location: The Solar System
Posted: 28th Nov 2010 00:43
In the stock version, set the allies start script to "team 1 ally" or something like that. And the shoot and main to "darkai-main".

The enemies have the same setup. Just change the start script to something like "team2 enemy"

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