Thanks guys.
@Zwarte Piet
I'm glad you've found my models useful. I'm working on a table now to go along with this chair nicely. I have also a refrigerator I'm working on. Maybe I could make some more models and compile them in a "Kitchen Pack" or something
@Josh Mooney
Thank you for texturing the model Josh, I really appreciated that

. The specular map worked fine in FPSC but I had problems with the normal map. I don't know if there's a shader effect around that makes it possible to use normal maps with static entities in FPSC? I also found your texture a bit blurry (was it 256x256?) so I took some time to create a decent UV map and made a sharper texture (1024x1024).