Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Models and Media / Need Help with Room Segment Creation Please

Author
Message
VoicesDark
14
Years of Service
User Offline
Joined: 11th Nov 2010
Location: Lockport, NY
Posted: 13th Nov 2010 21:16
Okay I'm obviously very new to here, but I went through the guide any everything I could find. The problem I'm having is trying to figure out how to create a room segment where you can have a different texture for the interior wall and a separate texture for the exterior wall. In my case I want vinyl siding on the exterior wall and an open stud texture on the interior wall.

What I've come across for tutorials and the such say you can only have one texture on a wall. Did I misunderstand this or is there a way to do this I haven't found yet?

Thanks for any help anyone.

PS: In case anyones asks I have Google Sketchup pro 8 and Photoshop cs4
(I know there are better 3d modeling programs, but I can't wrap my mind around them to learn them. I'm not too dumb to figure them out, just way too ADHD to beable to concentrate long enough to)
henry ham
17
Years of Service
User Offline
Joined: 3rd Aug 2007
Location: way way out there
Posted: 14th Nov 2010 01:23
this should help you out mate saves you all the hastle.

http://www.freewebs.com/darkfoil/firmasegmenteditor.htm

cheers henry

VoicesDark
14
Years of Service
User Offline
Joined: 11th Nov 2010
Location: Lockport, NY
Posted: 14th Nov 2010 02:51
Henry you are awesome thank you so much.

I honestly didn't even think of using Firma or the other TGC one because I thought they went off the same one texture rule that I had read about.

I noticed there are a few of you guys that are really good with helping the newer people out that are trying to learn how to do all this. That was actually one of the things that attracted my friend and I in buying the FPSC in the first place.

If you don't mind Henry once I get some done (thanks to your help) I'd like to show them to you to see what you think of them since you set the standards extremely high with the work you do.

PS to the mods: Thank you for making us new people have to wait for our posts to be posted...it really makes searching the forum so much easier not having to sort through all that spam.
henry ham
17
Years of Service
User Offline
Joined: 3rd Aug 2007
Location: way way out there
Posted: 14th Nov 2010 12:13
Quote: "I noticed there are a few of you guys that are really good with helping the newer people out"


i always try to help people if i can i remember how hard it was when i first started

Quote: "If you don't mind Henry once I get some done I'd like to show them to you to see what you think"


sure mate i will be happy to help

cheers henry

henry ham
17
Years of Service
User Offline
Joined: 3rd Aug 2007
Location: way way out there
Posted: 14th Nov 2010 12:31
here are a few texture sites you may find useful.make sure you edit the textures though dont just use them right from the site.

http://www.cgtextures.com/

http://freetextures.3dtotal.com/#

& here is a link to my tutorials


http://www.henrysfps.com//id13.html

cheers henry

Johnski
15
Years of Service
User Offline
Joined: 23rd Dec 2009
Location: Norfolk, UK
Posted: 14th Nov 2010 14:07
You could use wehtams no frills segment maker.

VoicesDark
14
Years of Service
User Offline
Joined: 11th Nov 2010
Location: Lockport, NY
Posted: 18th Nov 2010 06:34
Sorry I know it seems like I've stalled on getting these done, but work has been chaotic to say the lease the past few days. I'll try to get some examples up by the end of this weekend.

Login to post a reply

Server time is: 2025-06-03 23:00:28
Your offset time is: 2025-06-03 23:00:28