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FPSC Classic Models and Media / Makin/Rigging Weapons help

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Design Runner
14
Years of Service
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Joined: 16th Oct 2010
Location: In my own little world.
Posted: 17th Nov 2010 04:44
I have made a weapon in Milkshape 3d, and rigged it with a reload animation. I then used Fragmotion to export it into a new guns folder. I used the Uzi gunspec with some changes, and the same sounds just to try the gun out, but When I tried it, everything worked fine exept that the gun wasn't there. How do I get it to show up? I also tried the gun without the reload animation.
Vent
FPSC Master
16
Years of Service
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Joined: 3rd Apr 2009
Location: BC
Posted: 18th Nov 2010 00:05 Edited at: 18th Nov 2010 00:05
It could be backwards.

Design Runner
14
Years of Service
User Offline
Joined: 16th Oct 2010
Location: In my own little world.
Posted: 18th Nov 2010 00:39
Thank you VENT, btw I love your models but... how would I fix that?
Vent
FPSC Master
16
Years of Service
User Offline
Joined: 3rd Apr 2009
Location: BC
Posted: 18th Nov 2010 00:45
Load it into your program and rotate it.

Design Runner
14
Years of Service
User Offline
Joined: 16th Oct 2010
Location: In my own little world.
Posted: 18th Nov 2010 02:53
wow... once again I have embarrassed myself with a stupid question
Design Runner
14
Years of Service
User Offline
Joined: 16th Oct 2010
Location: In my own little world.
Posted: 18th Nov 2010 03:47
Well, I rotated it, but it still doesn't work. any other common problems that it could be?

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