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FPSC Classic Scripts / Make a Pointer in-game?

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Explosm69
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Joined: 22nd Jul 2010
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Posted: 18th Nov 2010 03:48 Edited at: 18th Nov 2010 03:51
So part of my game you have to call and choose what to activate,yet I need a pointer. Unfortunately, I don't Know How... or there is something screwy... or something.

Here's my script, it has to go with an entity btw.


Now I wish I could put more options but Im still kind of stuck, Sad Face!!!

Edit: for all who don't know, the pointer im refering to is the cursor that i can move freely with out moving a gun. And I CANNOT use any mods, Super Sad Face!

Cyanide & Happiness 4 Ever

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Explosm69
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Joined: 22nd Jul 2010
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Posted: 18th Nov 2010 03:52
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Cyanide & Happiness 4 Ever

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Explosm69
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Posted: 18th Nov 2010 03:52
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Cyanide & Happiness 4 Ever

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Plystire
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Joined: 18th Feb 2003
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Posted: 18th Nov 2010 04:04
Using the pointer in stock FPSC is quite a pain and if not done in a perfect manner (quite difficult to do without extensive knowledge of FPSC's inner workings), everything seems to hit the fan.

PB (RPGModmay have some, though I cannot say for certain) has commands made specifically for creating an interface that is pointer friendly, however since you cannot use Mods, that seems to be out of the question.

My suggestion to you would be to forget using a cursor of any kind and resort to using the typical "Press this key to do something" approach.


The one and only,


Only those who sow the seeds of their desires will reap their benefits later.
However, I have seeds of my own to tend to. I don't have time to be someone else's watering can.
Explosm69
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Posted: 18th Nov 2010 06:09
Thank you Ply, although the reason that i cannot use a mod is because im using PG mod. I think somethings screwy, i did all the installations right, just that when i test the level every entity is deleted, and all your guns too. I tried fixing this in every way possible but it still does the same thing. Im guessing its because i still have the free version, paypal is kinda screwing with me. Epic Sad Face!!!

Cyanide & Happiness 4 Ever
Plystire
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Posted: 19th Nov 2010 07:33
PG isn't tested with the free version of FPSC. Also, ensure that you have the correct version of FPSC installed before installing the Mod. Can't remember which version of FPSC that PG was amde for, but you should look into that as that will definitely effect how FPSC behaves after a Mod is installed.


The one and only,


Only those who sow the seeds of their desires will reap their benefits later.
However, I have seeds of my own to tend to. I don't have time to be someone else's watering can.
BlackFox
FPSC Master
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Posted: 19th Nov 2010 16:25
Quote: "Can't remember which version of FPSC that PG was amde for"


PG was last coded on FPSC v1.15.

- BlackFox

RPG Mod- Create a world full of adventure
Explosm69
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Posted: 23rd Nov 2010 08:55 Edited at: 23rd Nov 2010 08:57
Well, test proved, No you cannot use any type of mod for the free version, Sad Face. I also found out that lee took out some of the original commands like plrfreeze=,plrdisable=,freeze=,plraddhealth=,plrsubhealth,
addhealth=, yada yada yada, so on and so forth. Fact is the free version is limited to even the original commands. More Sadness

Can't wait till my paypal is up and good to go

Fun Fact: Lee hid several meshes in the meshbank in the free version, that aren't in the entitybank. you can't find the .fpe or the .dds file that goes along with it.


Cyanide & Happiness 4 Ever

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