@Black Hydra> thanx for the involved answer, it brought a few things to light. I do remember the 'ol games, Space Invaders, Pac Man, Pong, Donkey Kong etc. And yes, they were addictive and not as involved from a prgramming aspect as Unreal, ir final Fantasy. I recall spending an awful amount of time at the Arcades...opps, just dated myself!
@BatVink> I belive your saying start with a game type that will teach me the basics from a programming aspect? ie. A Tron like game perhaps? That would go along with Black Hydra's theory as well.
So, my take away from this is that I should focus on minimal code for a game that has minimal behaviours so I can see what it takes to really build something fun. Besides, it's not like I have a team of coders and artists knocking on my door
thanx guys, that helps alot.
P4 2.4/ 1gig Ram /GeForce3