Sorry Ill make a screen of it in game. Ill throw in on a wall segment lol
Edit::::
Using Doomsters tool I used it for a segment and a enity. You can also use this as a texture for your 3d models. Those who have Mdevil Model pack can retexture the shield provided by TGC with your own custom shield.
Edit::::::::::::::::::::::
Ok boys and girls, here is is on the Castle Medievil Packs sheild x model. Those wondering, I used Fragmotion to apply the new texture. I did not reset the UV Cords so its a tad off from the orginal but you will make yours perfect im sure of it.
Edit:
Throwing this out there. If you have never tried to retexture a model before, its fairly simple. Grab the FPI file, BMP and .x model ur retextureing.
Open and edit your FPI file to match the new .dds texture. This parts fairly critical.
Next open fragmtion. An navigate to the .x file and open it
You should see it with out a testure, if it has one its ok. On the right top side area of Fragmotion should be a little window. Right click on there and choose open texture.
Navigate to your new texture and apply it. Taaadaaa! You have made your shield with a new texture. Remember common texture sizes are 128, 256, and 512. Try to keep your images this size measured in pixles.
If you have problems fiting the texture to the model. Remember you can always open the image in Paint.net, Gimp or what ever u use and resize it. The hardest part about retextureing a object is resizing it to fit the model. Enjoy.