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FPSC Classic Models and Media / The Making of Segments HELP

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Alex1029
14
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Joined: 18th Dec 2010
Location:
Posted: 31st Dec 2010 23:48
I've been making segments for my own pleasure(you know what im talking about....joking)And i gave a tought to making wall trims,corner trims & diagonals walls but i have no idea how to make them so please help me out.

Thanks for the help in advance



Ps:can some1 help me removing a thread and i would like to know when does my post will not have to be verified by mod.
Thanks

L.I.F.E
Pirate Myke
15
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Joined: 31st May 2010
Location: El Dorado, Ca
Posted: 2nd Jan 2011 01:45
I would have them modeled and attached to part of the wall section.
Draw a profile in your model program. change it, and extrude it.

Import a corner piece or wall that is not a Box and look at it. You can pull the verticies around and change the shape of the wall.

Chateau study room is a good example. I think someone talks about this in the Community guide. adding subtle detail to get rid of the box look.

Hope this helps

Nothing but coffee in my veins 'Insomnia is Coming'
Design Runner
14
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Joined: 16th Oct 2010
Location: In my own little world.
Posted: 2nd Jan 2011 01:48
only issue: name a program other than milkshape and fragmotion, or that doesn't cost over 100$, that can import .x If you can find one let me know! because this is the main issue when it comes to mesh editing.
Alex1029
14
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Joined: 18th Dec 2010
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Posted: 3rd Jan 2011 23:46
um...theres sketchup v5 with the (.x) exporpports ter plugin or convseo that i dont know how to use .

But 1 problem with the x exporter cuz the scaling is hard

i think theres blender 2 but i dont know if it allows commercial use.

L.I.F.E
anayar
15
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Joined: 19th Aug 2009
Location: Minneapolis, MN
Posted: 4th Jan 2011 04:11
Quote: "i think theres blender 2 but i dont know if it allows commercial use."


Who gave you that idea? Blender can be used any way you liek

Cheers,
Anayar


For KeithC
old_School
15
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Joined: 29th Aug 2009
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Posted: 4th Jan 2011 04:15
I dont think blendor lets u export as a .x if i remember correctly. But I use frag so i would not know for sure. Just what I herd. Also herd blendor produces horriable shadows.
anayar
15
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Joined: 19th Aug 2009
Location: Minneapolis, MN
Posted: 4th Jan 2011 04:17
Nope, Blender CAN export .X

Cheers,
Anayar


For KeithC

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