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FPSC Classic Scripts / Plrwithinzone=X does not work...

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Akanto10
14
Years of Service
User Offline
Joined: 24th Apr 2010
Location: Earth
Posted: 10th Jan 2011 01:23 Edited at: 10th Jan 2011 01:23
I have made a test script to show a HUD when within a zone, but not when out of it.



I then use this as the main script on a trigger zone. When I enter the trigger zone, the HUD displays, but when I exit it, the HUD doesn't fade away.
Plystire
21
Years of Service
User Offline
Joined: 18th Feb 2003
Location: Staring into the digital ether
Posted: 10th Jan 2011 03:32
Try this out:


"hudfadeout" causes the HUD to appear, and then slowly fade out. If you constantly run the command, the HUD will look like it's not fading at all because it's constantly being told to appear before fading.


The one and only,


Only those who sow the seeds of their desires will reap their benefits later.
However, I have seeds of my own to tend to. I don't have time to be someone else's watering can.
Akanto10
14
Years of Service
User Offline
Joined: 24th Apr 2010
Location: Earth
Posted: 10th Jan 2011 23:25
Really? If I knew that back when I first started scripting, this whole "breaching a door" project (which is now 100% done because of this) would have been done a week ago.

Thanks,
Akanto

Plystire
21
Years of Service
User Offline
Joined: 18th Feb 2003
Location: Staring into the digital ether
Posted: 10th Jan 2011 23:32
Well now ya know, so you can apply it to your future scripts.


The one and only,


Only those who sow the seeds of their desires will reap their benefits later.
However, I have seeds of my own to tend to. I don't have time to be someone else's watering can.

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