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FPSC Classic Models and Media / Question about collision

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DWF
14
Years of Service
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Joined: 21st Jun 2010
Location:
Posted: 13th Jan 2011 15:35
Hello. I am making a model of the tree and I would get a collision on the trunk only. This model contains two groups of "trunk"and "foliage. " I turned collision mode on 1001 but this does not work. Please help.
Gencheff
14
Years of Service
User Offline
Joined: 12th Jun 2010
Location: UK by way of USSR
Posted: 13th Jan 2011 20:37
You can divide the tree in 2 parts and export them separately.

Then after you import them in FPSC , set the trunk to dynamic with immobile=1 and the leaves to dynamic with immobile=1 , but also add a no collision script as its MAIN script

nocolission.fpi :



PC Specs:Windows 7 Ultimate 64-bit,Intel Core i7 960 @ 3.20GHz,NVIDIA GeForce GTX 480,12GB RAM,2x Western Digital 997GB HDD
rolfy
18
Years of Service
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Joined: 23rd Jun 2006
Location:
Posted: 14th Jan 2011 00:04
If you set the trunk to dynamic it will inherit box collision not good if you have branches which protrude further than the trunk itself. Also no lightmapping. Why do your leaves need to be no collision, unless you expect the player to climb into the tree in which case its even worse setting the trunk as dynamic.

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