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FPSC Classic Scripts / Melee Enemy breaking windows?

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Blahguy
13
Years of Service
User Offline
Joined: 12th Dec 2010
Location: The Void
Posted: 19th Jan 2011 03:50
I am having trouble coming up with a way to script an entity (Unarmed Zombie) so that he will chase the player, but he's in a closed space, so he attacks the window blocking his way, and continues to try to attack the player.

I want to use the meleerapid10.fpi script for the zombie's Shoot Property, so it would be great if slight changes could be made the that file. In case you don't want to look for it, here it is.
Blahguy
13
Years of Service
User Offline
Joined: 12th Dec 2010
Location: The Void
Posted: 20th Jan 2011 19:02
No one can help? As of now here's what I got:

Right now when it approaches a window it starts the animation then freezes. Literally. I can walk up to and even shoot it and it won't move a muscle.

Please help!

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