Thats cool, credits were in the first post.
Turbosquid and other sites displaying models are a great resource, not just for the models,
but for the talent that makes them. Look around on the web. There are a lot of people willing to make what you want for credit and recognition only. All of them have contacts. Some of them will even make new stuff tailored just for your requests. Email them and send them a sketch or verbal idea and see what they come up with. You will be suprised at what you can get for no money. But you will have to learn how to get it into the game engine.
We sit and look at sketches from artist all the time from all over the world, and then we find out which artist on our team would like to make it for us. We have no problem getting new models. I still have 300 to 400 hundred more to convert. Getting new ones all the time.
Use the resource of the internet, thats why they are there.
Happy game making.
Nothing but coffee in my veins 'Insomnia is Coming'