wait i found one that works, here it is it uses delete to remove the gun. is there anyway that you can pickup the gun again after you drop it?
;Artificial Intelligence Script
;Header
desc = Weapon Pickup (can drop = delete key)
;Triggers
:scancodekeypressed=211:plrsound=$1,playerdropcurrent
:state=0:hudreset,hudx=50,hudy=90,hudimagefine=gamecore\text\pickedupaweapon.tga,hudname=weaponprompt,hudhide=1,hudmake=display,state=10
:state=10,plrdistwithin=40:state=1,playertake,coloff,rundecal=-1,plrsound=audiobank\items\pickupweapon.wav,hudshow=weaponprompt,hudfadeout=weaponprompt
;state=2:state=3,playerdrop,colon,plrsound=audiobank\items\pickup.wav
:state=3,plrdistfurther=65:state=0
;End of Script
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