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Newcomers DBPro Corner / DBP looping textures on a Giant matrix

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Kezzla
16
Years of Service
User Offline
Joined: 21st Aug 2008
Location: Where beer does flow and men chunder
Posted: 30th Jan 2011 09:46
Hi,
Ive got a giant matrix (500000,500000,25,25)
Ive made it so big with so few tiles because i want giant randomized mountains. it looks alright, its just that when i texture it the textures are so stretched they look crap and id rather avoid having to use a ridiculously huge image file.

Is there a way of not stretching textures over the entire tile but rather have them loop at their unstretch size regardless of tile size?
thankyou
kezzla

Sometimes I like to use words out of contents

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