Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Scripts / Is there a way to stop mobs seeing threw the wall?

Author
Message
Skywriter
16
Years of Service
User Offline
Joined: 27th Aug 2008
Playing:
Posted: 6th Feb 2011 11:51 Edited at: 6th Feb 2011 14:33
I'm trying to make a script where mobs action is trigerred only when player is fully visible(not standing behind the wall or other obstacle).I tried using "plrcanbeseen" but it triggers mob even if player is standing behind the wall. Also i tried using raycast to determine if there is a wall in front of the mob, but i'm not sure can mobs raycast at all... So, is there a way to stop mobs seeing threw the wall, please advice?

Sky. It's at my fingertips...
Webpage at http://skywriter.freeoda.com
Turtle Productions
15
Years of Service
User Offline
Joined: 22nd Jan 2009
Location: Finland
Posted: 14th Feb 2011 20:24
I am having this problem too, it feels like that enemies has got aimbot-hacks

Thanks,
TP

Login to post a reply

Server time is: 2024-11-24 12:49:30
Your offset time is: 2024-11-24 12:49:30