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FPSC Classic Work In Progress / [X9]DarkJames's Showcase And W.I.P [2011]

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DarkJames
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Posted: 7th Feb 2011 19:27 Edited at: 9th Jul 2011 07:42
.

Lets get into serious stuf
--------------------------------------
What about the blue text?.
Nigezu
16
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Joined: 25th Nov 2005
Location: Oulu, Finland
Posted: 7th Feb 2011 21:53
Top notch, commercial quality scenes. Looking forward to seeing some more.
DarkJames
12
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Posted: 7th Feb 2011 22:06
Updated First Post with a new Area.

Enviroment Test

...What its not Over,what brings darkness, Thats where i'm going.
Bootlicker
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Joined: 29th Mar 2009
Location: Germany
Posted: 7th Feb 2011 22:43
C====3

post achieved


JRH
15
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Location: Stirling, UK
Posted: 7th Feb 2011 23:22
Some of these are nice, however in some screens the textures on some objects don't blend together too well, as if they were taken from many different sources.

To improve, I think you should grunge up the cleaner textures a bit more, so they fit in better.

C++ is labourless... if your name starts with 'L' and ends with 'ee'.
BSP
10
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Joined: 3rd Feb 2011
Location: Poland
Posted: 8th Feb 2011 00:16
Wow. This looks really good.
Roger Wilco
16
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Joined: 6th Jul 2005
Location: In the Shadow of Chernobyl
Posted: 8th Feb 2011 10:57
The Anomaly screenshots look great! It reminds me a lot of the scenes in Silent Hill 2, which is a very good thing. Keep up the good work!
RAXMUX Games
11
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Joined: 16th Dec 2009
Location: Sweden
Posted: 8th Feb 2011 17:21
Breathtaking

Metal Devil123
13
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Joined: 13th Jul 2008
Location: Suomi, Finland
Posted: 8th Feb 2011 18:14
Looks awesome... Especially towards the end, the screenshots start looking better and better... I envy you, 'cause I can't get fog to work, even thou how much I mess around with the settings...

Doomster
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Location: Germany
Posted: 8th Feb 2011 18:24 Edited at: 8th Feb 2011 18:28
The screenshots are decent but, personally, I don't think their awesome - the entities seem to be placed randomly at times just to fill the rooms (what are the road blocks and the lockers doing in the subway, for example?; Or the mirror in that police county room, it's also placed way too low), and you're overusing the vents and airducts quite a bit.

Also, in the subway level there should be more room between the tracks and the pillars, there should also be more space between the urinals in the school bathroom, otherwise the guys would often happen to wet each other by accident.

-Doomster

DarkJames
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Posted: 8th Feb 2011 19:02
The Mirror in the Interrogation room was taken and its not there :S
The Airducts are Everywhere, Look behind you

Lockers in subway, i saw them the day i made the level as i got inspiration from my own metro system here in Argentina... so sorry, and Road Blocks have been already removed, im too lazy to take another screenshot =^P


Thanks For the Suggestions, the Bathroom one will be taken in Count.

@Metal Devil
My fog is controlled via script so i can change it whenever i want.

...What its not Over,what brings darkness, Thats where i'm going.
Wolf
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Location: Luxemburg
Posted: 8th Feb 2011 19:42
Solid Lightmapping, decent texturedesign and good architecture.

Good Story! Includes everything you need for a Horror Shooter.

Vallenwood, eh? I hope you don't plan to add Elves here (joke)

Keep it up!



-Wolf

God Helps the Beast in Me!
DarkJames
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Posted: 8th Feb 2011 22:06 Edited at: 8th Feb 2011 23:02
Thanks for the Comment Wolf!

Names List

From Chapter 1:The Gathering

Alan James Shepherd-You
Charles Sullivan Morgan-Sargent of Homicide Division
Dana Carrie Carleson-Reporter of VWTV
Johnny Adam Carleson-Son of Dana
Alyssa Shepherd-Your Daughter
Rose Shepherd-Your dead Wife
James Walkway-Mayor of Vallenwood
Mr.Sparkly-Your Dog.
Eye of Cerberus-The Mystery Artifact

From Chapter 2:The Eye

Dr. Yowel-a Scientist from the secret RSLab 100km East of Vallenwood
Tanariel-...[Mystery]
Well Thats it, C&C Welcome.

...What its not Over,what brings darkness, Thats where i'm going.
TheConnorian
11
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Joined: 18th Dec 2009
Location: I\'m in ur game, pwning ur noobs
Posted: 8th Feb 2011 22:53
Make me poo logs like deadspace did and i will personally tell everyone of my friends about this game (and thats a lot of friends)

Pics so far YEAH! but im worried if i look at them too long something will jump out from behind my computer!
DarkJames
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Posted: 8th Feb 2011 22:57
Me & Chris are getting the Voiceovers of Alan Right now, if you would like to be Sarge Morgan, Send me an Email!.


Sarge Morgan Description
Age:56
Voice:Thick short[Old type]

...What its not Over,what brings darkness, Thats where i'm going.
PekelaarSFX
11
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Joined: 11th Apr 2010
Location: Netherlands
Posted: 8th Feb 2011 23:20
Looks cool Good Design ....

The only downside is like every other FPSC Game, the Anti-aliasing Problem

PS. You need a Voice Actor?


DarkJames
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Posted: 8th Feb 2011 23:33 Edited at: 8th Feb 2011 23:39
Yes I do, I need various, The Name lists are the List of Voice overs i Need

Btw, Anomaly Banner!




Rezised Banner!



PekelaarSFX
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Posted: 8th Feb 2011 23:36
Nice! Interested in my offer? I'l do it for free
Mail me at: pekelaarsfx@hotmail.com


DarkJames
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Posted: 8th Feb 2011 23:40
Banner Added to my Banner Spot here below my posts, can someone make a link from the image link,so that people can click it and will be redirected to this thread?

or something?

HazardStudios
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Posted: 18th Feb 2011 12:37
This looks very good!

I wouldn't want to go to that school...

the apocalypse begins... 20/1/2010
DarkJames
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Posted: 20th Feb 2011 06:25 Edited at: 9th Jul 2011 07:43
1

Lets get into serious stuf
--------------------------------------
What about the blue text?.
DarkJames
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Posted: 21st Feb 2011 03:35 Edited at: 9th Jul 2011 07:43
2

Lets get into serious stuf
--------------------------------------
What about the blue text?.
Wolf
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Location: Luxemburg
Posted: 21st Feb 2011 06:27
Quote: "[You tell me what it is] "


Looks like a random room in some kind of generator part of the ship

Mmh... some shader's on the segment would improve it even more!

Keep it up James, perhaps we'll see something playable from you soon Good work!

-Wolf

God Helps the Beast in Me!
DarkJames
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Posted: 22nd Feb 2011 06:15
Thanks wolf

And New Anomaly logo!

Thanks Doomster!

maxiqueen123
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Posted: 1st Mar 2011 21:03
looks very nice

Your signature has been erased by a mod - Please reduce it to 600x120 maximum size.
DarkJames
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Posted: 11th Jun 2011 23:10 Edited at: 9th Jul 2011 07:43
3

Lets get into serious stuf
--------------------------------------
What about the blue text?.
Shadowdeath
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Posted: 11th Jun 2011 23:18
Hey, quick question.
What did you use for the subway? Are those all custom?
It looks great!


[href]tophatforums.info[/href] - For all your project and gaming needs
DarkJames
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Posted: 11th Jun 2011 23:20
The subway entities are from various artists, and the segments are full custom by me yes, the architecture idea was taken by Argentina subway, wich leaves a lot to desire, but well, more abandoned inspiration for me! tough i dont travel on subway. and i wont...never.
(joking here)

Shadowdeath
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Posted: 11th Jun 2011 23:23
Good job.
It looks really good.


[href]tophatforums.info[/href] - For all your project and gaming needs
DarkJames
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Posted: 12th Jun 2011 22:23 Edited at: 9th Jul 2011 07:43
4

Lets get into serious stuf
--------------------------------------
What about the blue text?.
Shadowdeath
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Posted: 12th Jun 2011 22:31
Really, all of your stuff looks great. Really Great. I'd pay for some of this.


[href]tophatforums.info[/href] - For all your project and gaming needs
ThoughtWire Software
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Location: Inside your fridge, drinking your milk.
Posted: 13th Jun 2011 00:32
The brick texture is looking really good. You can see the bump map working very well indeed!

ThoughtWire Software -

www.thoughtwire.co.uk
DarkJames
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Posted: 13th Jun 2011 03:18
Thanks!

im working on a new texture now, a few hours or days and ill have an image ready.

Red Eye
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Posted: 13th Jun 2011 19:05
Goot work on the brick texture!

xplosys
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Playing: FPSC Multiplayer Games
Posted: 13th Jun 2011 19:20
I really like the level screenshots in the first post. They have a lot of feeling and style. Keep it up.

Brian.

DarkJames
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Posted: 13th Jun 2011 19:23
@Red Eye
Thanks!, you know for who it is

@Xplosis
Thanks!

it really means something coming from a pro like you!

xplosys
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Playing: FPSC Multiplayer Games
Posted: 13th Jun 2011 19:30
Quote: "it really means something coming from a pro like you!"


LOL. You have me confused with rolfy, or Wolf... but thanks.

DarkJames
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Posted: 13th Jun 2011 19:55
Nop, I mean Xplosys/brian.

you=Pro.

DarkJames
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Posted: 13th Jun 2011 21:04 Edited at: 9th Jul 2011 07:43
5

Lets get into serious stuf
--------------------------------------
What about the blue text?.
Nomad Soul
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Location: United Kingdom
Posted: 13th Jun 2011 23:23
Great work as usual

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