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FPSC Classic Models and Media / dexsoftmedia.com i have a question about dexsoft models

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sic1ne
14
Years of Service
User Offline
Joined: 23rd Sep 2010
Location:
Posted: 10th Feb 2011 17:24
hello i was hoping somebody could help me out i was wondering if i bought the sci fi model pack from dexsoft.com how hard would it be to install it in fps creator it is in direct x format im just not shure how i would go about installing it and if i bought it and it required some tweeking such as makin a fpe file for it i would b willing 2 pay some body to help me do that please let me no thanks!!!!!

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henry ham
17
Years of Service
User Offline
Joined: 3rd Aug 2007
Location: way way out there
Posted: 10th Feb 2011 17:40
it should be fairly simple mate you just need a few free fpsc apps to make them fpsc ready.eg tgcs segment maker , entity workshop ,firma etc

hope this helps

cheers henry

starmind 001
FPSC Reloaded Backer
17
Years of Service
User Offline
Joined: 23rd Sep 2007
Location:
Posted: 10th Feb 2011 17:44
It's pretty simple to import their models, but they do take some time to import all of them. Use one of the entity creators on here to get them fpsc ready. It really isn't harder than that. Now when it comes to the shaders, that's when it becomes hard. Bond would need to make a shader that would be able to use all of the textures they provide. In unity this is a snap, but fpsc is still alittle behind in this. I have 4 of their packs and they are great and I have yet to make them appear like their screenies do(shaderwise)in fpsc, but I haven't really tried yet. Good luck.

sic1ne
14
Years of Service
User Offline
Joined: 23rd Sep 2010
Location:
Posted: 10th Feb 2011 17:49
thanks starmind!

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