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FPSC Classic Models and Media / Slow Zombie Texture?

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kaixboi
14
Years of Service
User Offline
Joined: 9th Aug 2010
Location: UK
Posted: 11th Feb 2011 23:41
hello all,


I'm not into texturing, so I'm afraid i'm asking for help on this one. In the "Zombie Apocalypse" model pack there is a "slowzombie1" model.

My request i could someone make a texture of it so that it is black with the exception of the yellow eyes? (like the zombies in Hockeykids/Kravenwolfs game)

The idea is that I have zombies walking out of the black, and with the standard texture you can see them a mile away, killing the spooky effect. A pair of yellow eyes walking through the darkness looks a whole lot better.



My request is simple, and for whoever's willing to help or just a bored person who wants to texture


Thanks all.

Nazi Zombies = RULES!
Wicked Blood Gaming
15
Years of Service
User Offline
Joined: 6th Jun 2010
Location: Colorado
Posted: 12th Feb 2011 00:42
Here you go, include me in credits please if you use...and don't forget Bond1....

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kaixboi
14
Years of Service
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Joined: 9th Aug 2010
Location: UK
Posted: 12th Feb 2011 01:10
thank you very much! You will recive credit, as will Bond1

Nazi Zombies = RULES!
defiler
16
Years of Service
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Joined: 4th Apr 2009
Location: Canada
Posted: 12th Feb 2011 03:33
@ Wicked: Honestly, i think you should not get credit since you did not make the texture, you are only redestributing it, which isint that nono, how do we know he owns the model pack?

Current Project: Lost Contact: Chapter 1
The Storyteller 01
16
Years of Service
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Joined: 11th May 2009
Location: On a silent hill in dead space
Posted: 12th Feb 2011 08:46
It's just a pitch black big square with 2 white dots. I wouldn't exactly call it a redistribution of anything

In case you find my grammar and spelling weird ---> native German speaker ^^
kaixboi
14
Years of Service
User Offline
Joined: 9th Aug 2010
Location: UK
Posted: 12th Feb 2011 10:17 Edited at: 12th Feb 2011 11:28
I don't mind giving him him credit, anyone kind enough to help deserves it (:


Errm, here comes the n00b question, how do I get it to work

I've tried the obvious idea (i.e. put the file in the same folder as the entity, go into the entity options and select the texture file), and it still shows the default texture.

Nazi Zombies = RULES!

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