Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Scripts / Variables staying still in other levels?

Author
Message
Delusional Games
14
Years of Service
User Offline
Joined: 2nd Oct 2010
Location: Serbia, Sometimes Finland
Posted: 14th Feb 2011 17:54
Yeah I understand, you have no idea what I wanted to say up there. Well is it possible to set one variable in one level, and it will be equal to the same number in another level?
You know?
LEVEL 1:

And to use it in level 2:

(get it?)

That is not dead which can eternal lie. And with strange aeons even death may die.
H.P.L
Cyborg ART
17
Years of Service
User Offline
Joined: 14th Jan 2007
Location: Sweden - Sthlm
Posted: 14th Feb 2011 19:41
You are correct

Flatlander
FPSC Tool Maker
17
Years of Service
User Offline
Joined: 22nd Jan 2007
Location: The Flatlands
Posted: 14th Feb 2011 21:02
Yes, the values will carry over from one level to the next. They will also be saved if the player saves the game.

Login to post a reply

Server time is: 2024-11-24 12:33:52
Your offset time is: 2024-11-24 12:33:52