Here you go tokyomage.
;Artificial Intelligence Script
;Header
; ragdollcorpse.fpi
desc = Activate ragdoll and leave as corpse
;Triggers
:state=0:state=1,suspend,coloff,ragdoll
;End of Script
;Artificial Intelligence Script
;Conjured Header
; ragdollfade.fpi
desc = ragdoll then fade away lol
;Triggers
:state=0:state=1,floatrate=1,coloff,ragdoll
:state=1:etimerstart,state=2
:state=2,etimergreater=3000:state=3
:state=3,alphafadeequal=100:decalphafade=0
:state=3,alphafadeequal=0:state=4,destroy
;End of Script
Put these scripts in scriptbank\destroy. Change the destroy property of the entity to one of these.