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FPSC Classic Scripts / 1.18 ragdolls?

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tokyomage
14
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Joined: 26th Sep 2010
Location: on your roof
Posted: 14th Feb 2011 22:49
greetings forum members!

i am using fps creator x9 v1.18 beta8 right now but cannot seem to get ragdolls working. can somebody please create a working ragdoll for v1.18?

Cheers tokyomage

i forgot...
tokyomage
14
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Joined: 26th Sep 2010
Location: on your roof
Posted: 16th Feb 2011 01:30
anyone?

i forgot...
Design Runner
14
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Joined: 16th Oct 2010
Location: In my own little world.
Posted: 16th Feb 2011 01:32
I request you read what is in big bold letters almost at the top of this page, in a stickies name.

"If you can't handle me at my worst, you sure as hell don't deserve me at my best"
tokyomage
14
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Joined: 26th Sep 2010
Location: on your roof
Posted: 16th Feb 2011 23:30
read it, didnt see anything that had to do with ragdoll physics in v1.18

i forgot...
warstormed
User Banned
Posted: 16th Feb 2011 23:58
use the search function. try to find ragdoll script. I think you have to create it yourself tho.

I Am The Toxik One!
Design Runner
14
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Joined: 16th Oct 2010
Location: In my own little world.
Posted: 16th Feb 2011 23:58 Edited at: 17th Feb 2011 03:05
EDIT: sorry, I mistook what he was saying /EDIT

"If you can't handle me at my worst, you sure as hell don't deserve me at my best"
WickedX
15
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Joined: 8th Feb 2009
Location: A Mile High
Posted: 17th Feb 2011 00:15
Here you go tokyomage.





Put these scripts in scriptbank\destroy. Change the destroy property of the entity to one of these.
Scene Commander
Support Manager
16
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Joined: 3rd May 2008
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Posted: 17th Feb 2011 00:17
Quote: "I meant the part that read "This is NOT a request board""


Actually, I believe he was asking a question, and that his English may not be up to it.

@tokyomage - are you asking for a ragdoll script? If so, I've attached one for you, simply place it in your characters destroy script. The script isn't provided with the default download and this may have been your problem.

http://jimjamsgames.yolasite.com

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tokyomage
14
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Joined: 26th Sep 2010
Location: on your roof
Posted: 17th Feb 2011 21:32
ahh... thank you scene commander and wickedxgames il try both of those...

i forgot...
Conjured Entertainment
AGK Developer
19
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Joined: 12th Sep 2005
Location: Nirvana
Posted: 19th Feb 2011 17:21
Remember not to use talkers for your tests. (they are flakey when ragdolling)
I just assigned the stock ragdollcorpse, and my ragdollfade to the Aiko (unarmed) and the AI (unarmed) and had really good results... (see attached video)

So, I can confirm that ragdoll is working fine in v118.008.

   Conjured Entertainment

 WARNING: Intense Madness

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jules
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Joined: 19th May 2010
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Posted: 6th Mar 2011 14:06
So i´ve download the ragdollcorpse.fpi from Scene Commander. i place 4 zombies in a room. if i shoot on a standing and not attacking zombie ragdoll works. but if the zombie ran towards me or attack and i´ll shoot him, he just die without a ragdoll animation! where is the failure whats wrong? help me please =)

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